The Mega Pack is included in the latest OS X patch • - Contains latest official patch (3369), all of the Editor's Choice Pack's bonus content, as well as 9 new maps. • - Same as the Windows version, but for Linux (32 and 64-bit versions). • - Two new official Onslaught maps, ONS-Ascendancy and ONS-Aridoom. Bonus Maps [ ] • - A vehicle-based Assault map from. • • - A medium-sized Onslaught map • - Originally from Unreal Tournament 2003, converted to have full support of Unreal Tournament 2004. Unofficial [ ] Community Bonus Pack [ ] • - UT2004 version of developer-certified fan maps for UT2003. • - Developer-approved fan-made maps. Contains 21 new maps, 4 characters, and a mutator. • - Second half of the new map pack. Buy Unreal Tournament 2004: Editor´s Choice Edition (STEAM) and download. Please follow these instructions to activate a new retail purchase on Steam: Launch the Steam client software and log into your Steam account. Click the Games Menu. Choose Activate a Product on Steam. Follow the onscreen instructions to complete the process. Please see the Retail CD Keys article for more info on registering keys. Contains 20 new maps, 4 skins and 2 mutators to play with. Ultimate Community Map Pack [ ] • - All the map packs in the series (Volume 1-4). 44 maps in total. • - Contains 14 new maps and a new weapon. ![]() ![]() • - Contains 18 new maps (with one Assault map having 3 weapons and a vehicle exclusive to it). • - Contains 6 new maps (most of them are medium-sized). • - Contains 6 new maps (most of them are medium/large). Mods [ ] Single-player [ ] • • • Multi-player [ ] • • This mod became a • This mod became a. • • • • Game data [ ]. MSI Afterburner OSD does not show [ citation needed] Open RivaTuner (the tool that comes together with MSI Afterburner), add the game file UT2004.exe, and activate or deactivate Custom Direct3D support depending on the global setting. Linux [ ] Segmentation Fault On Startup (after game was working previously) [ ] This happens due to the corruption of the.ut2004 folder. Remove it and run the game. Issues unresolved [ ] x64.exe deficiencies [ ] On the 64-bit build of this game, hardware audio support appears to have been stripped out entirely, namely the 'H/W 3D Audio' and 'H/W 3D Audio + EAX' options. Forcing them via.ini ('Use3DSound=True', 'UseEAX=True') has no effect either, leaving the 64-bit version with far inferior sound quality and 3D positioning. Moreover, the 64-bit version defaults to a D3D9 renderer, which is exclusive to this version, but has been left in an experimental state by Epic and is functionally incomplete. Broken effects include the Double Damage pickup, shadow volumes (e.g. DM-Morpheus3, DM-Gael), some water effects and possibly more. However, the D3D9 renderer does appear to perform faster on modern hardware compared to D3D8. Link Gun crash [ ] Killing another player with Link Gun altfire can hardfreeze the game in rare instances. Intermittent system freeze when starting the game on Windows 7 [ ] Though the cause of the system freeze has not been strictly identified, following methods have been reported to stop them: • Make the game always start windowed, then switch to fullscreen with Alt+ ↵ Enter after reaching main menu. • Run UT2004 in (Windows XP Service Pack 3). Other information [ ] API [ ]. Modify the UT2004.ini file • Go to System • Open UT2004.ini. • Add; to the beginning of RenderDevice=D3DDrv.D3DRenderDevice (For software mode, modify RenderDevice=PixoDrv.PixoRenderDevice instead). • Remove; at the beginning of RenderDevice=OpenGLDrv.OpenGLRenderDevice • Save the file and launch the game. Install Native Linux version [ ] The latest Linux patch for the game contains the main files of the game to make it work properly, however it lacks some of the libraries and you may need to add a cd key. CD Key Location [ ] The CD Keys are located in Windows registry and since Wine can simulate it, you can run with the command wine regedit or just simply regedit for your default Wineprefix. Depending on the prefix, the location of it may be different: On 32-bit prefix: SOFTWARE Unreal Technology Installed Apps UT2004 On 64-bit prefix: SOFTWARE WOW64 Unreal Technology Installed Apps UT2004 Installation [ ] Steam [ ] • In your Steam library make sure that you can view all the games you own regardless of the system and install Unreal Tournament 2004, once finished just run it. • Go to the Steamapps directory and copy all the files into your desired directory. • In the System folder create an empty file called cdkey, open it in a text editor and paste in the cd key you've found. • Apply the GOG [ ] • Download the installer. Unpack it using and then run it. • Copy all the content from the apps folder into your desired location. • In the System folder create an empty file called cdkey, open it in a text editor and paste in the cd key you've found. • Apply the Required Libraries [ ] After applying the patch, all you need are 2 things to add: • SDL 1 - For the interface • OpenAL - For audio The former can be easily added by creating a symlink inside the System directory with this command: ln -s /usr/lib/libSDL-1.2.so /System/libSDL-1.2.so Make sure that you have sdl package installed. In case of OpenAL though, you have two options to choose from: a) Precompiled OpenAL from your system b) Compiling OpenAL Soft library. While the former is much more simple to complete, the latter however allows you to use OpenAL features with just your CPU instead of the sound card. OpenAL [ ] If you've installed OpenAL from your repository all you need to do is just make a symlink of any libopenal file from /usr/lib into your System folder as openal.so ln -s /usr/lib/ /System/openal.so OpenAL Soft [ ]. CMake is required • Go to the and download the source code, either the archive or through Git. • Open the downloaded folder (extract it 1st if you've downloaded the Tar-Bz archive). • Create a directory called release and open it from Terminal (Any file manager has an option to open the current directory in Terminal) • In terminal type in cmake. And once everything is done without any errors, type in make. Be sure to use -j# argument to speed the compiling process up (Replace # with number of cores your CPU has) • If everything is done, rename the created libopenal.so, as openal.so and then move it to the System folder. (Optional) If you wish to have HRTF enabled, copy the hrtf folder from the source code directory into ~/.local/share/openal/, create an empty file in your Home directory, name it.alsoftrc and then in text editor type in: [general] hrtf = true; As long as the sound quality is set to 44100Hz or 48000Hz, the HRTF feature will be enabled. After that, you can now play the game by running one of the following binary files: • ut2004-bin - If you're on 32 bit system • ut2004-bin-linux-amd64 - If you're on 64 bit system. There is no Linux version of the Unreal Editor. However, there is a native version of the UCC. To run that, run ucc-bin (or ucc-bin-linux-amd64 for 64-bit) in the System/ folder. System requirements [ ].
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